#PAOAXM :: EUROLEAGUE 2020-21 :: Regular Season - Round 33 :: April 01, 2021 CET: 20:00

PAO | Opp | General | Opp | AXM | ||
---|---|---|---|---|---|---|

18 | 18 | Games | 19 | 19 | ||

6 | 12 | Wins | 7 | 12 | ||

3675:00 | 3675:00 | Minutes | 3875:00 | 3875:00 | ||

80.4 | 83.5 | Points pg | 80.2 | 82.7 | ||

34.2 | 33.6 | Rebs pg | 35.1 | 29.8 | ||

17.4 | 18.1 | Assist pg | 17.2 | 15.4 | ||

12.3 | 12.1 | T.over pg | 15.0 | 11.1 | ||

21.2 | 20.3 | Fouls pg | 20.9 | 20.3 | ||

87.3 | 93.8 | PIR pg | 87.1 | 89.0 |

PAO | Opp | Shooting | Opp | AXM | ||
---|---|---|---|---|---|---|

47.5 | 50.4 | TSR% | 49.6 | 50.8 | ||

35.8 | 39.0 | 3p% | 40.0 | 42.1 | ||

53.1 | 53.9 | 2p% | 51.9 | 51.7 | ||

75.2 | 81.3 | 1p% | 80.6 | 79.5 | ||

41.1 | 40.0 | 3p Usage % | 38.9 | 37.0 | ||

3.4m | 4.4m | Avg points Distance | 3.1m | 3.9m |

PAO | Opp | Rebounding | Opp | AXM | ||
---|---|---|---|---|---|---|

50.5 | 49.5 | TRR% | 54 | 46.0 | ||

31.6 | 29.1 | Off TRR% | 31.6 | 23.7 | ||

70.9 | 68.4 | Def TRR% | 76.3 | 68.4 |

PAO | MVP | AXM | ||||
---|---|---|---|---|---|---|

PAPAGIANNIS, G. |
Player | LEDAY, Z. |
||||

406:13 | Minutes | 449:20 | ||||

9.2 | Points pg | 10.1 | ||||

62.5 | TSR | 57.2 | ||||

14.3 | 3p% | 50.0 | ||||

65.7 | 2p% | 52.1 | ||||

80.0 | 1p% | 95.5 | ||||

6.3 | Rebs pg | 4.6 | ||||

2.4 | Off Rebs pg | 1.1 | ||||

3.9 | Def Rebs pg | 3.5 | ||||

1.1 | Assists pg | 0.6 | ||||

1.0 | Turnover pg | 1.0 | ||||

15.2 | PIR pg | 12.7 |

PAO | OTF | Team | ||||
---|---|---|---|---|---|---|

PAPAPETROU, I. WHITE, A. MITOGLOU, K. SANT ROOS, H. BENTIL, B. |
Best Line-Up | HINES, K. BROOKS, J. ROLL, M. DATOME, L. RODRIGUEZ, S. |
||||

+22.4 | TSR factor | +25.3 | ||||

+40 | TRR factor | -3.8 | ||||

+2 | TOV factor | +4 |

PAO | Pts Dependence | AXM | ||||
---|---|---|---|---|---|---|

NEDOVIC, N. | C1 | DELANEY, M. | ||||

19.1 | C1% | 14.1 | ||||

+PAPAPETROU, I. | C2 | +PUNTER, K. | ||||

33.6 | C2% | 27.6 | ||||

+PAPAGIANNIS, G. | C3 | +SHIELDS, S. | ||||

44.4 | C3% | 40.6 | ||||

+MITOGLOU, K. | C4 | +LEDAY, Z. | ||||

55.0 | C4% | 52.8 | ||||

+WHITE, A. | C5 | +RODRIGUEZ, S. | ||||

63.0 | C5% | 63.6 |

Basic stats:

G: Games played.

W: Number of games won.

L: Number of games lost.

%W: % of games won over total games played.

MIN: Minutes played.

POS: Possessions spent.

PTS: Points scored.

PIR: Performance index rate.

SCO +|- : Plus / Minus stat reflects the score while a player is on the floor.

TSR: True Shooting Ratio (%). Points scored over points tried.

TS%: True Shooting (%). Points scored over adjusted points tried. Formula is PTS / 2*(FGA+.44*FTA).

eFG%: Effective field goals (%). Formula is (FGM + .5*3PM) / FGA.

TRR: True Rebounding Ratio (%). Rebounds grabbed while on the floor over rebounding options.

AST: Assists.

ST|TO: Difference between number of steals and number of turnovers made.

BLCK: Difference between number of blocks and number of rejected shots.

FOUL: Difference between number of fouls committed and number of fouls drawn.

SHARES: In game boxscores, is the importance of a player on a game. Formula is (PTS + FGM + FTM - FGA - FTA + DREB + (.5 * OREB) + AST + STL + (.5 * BLK) - PF - TO) / (GmPTS + GmFGM + GmFTM - GmFGA - GmFTA + GmDREB + (.5 * GmOREB) + GmAST + GmSTL + (.5 * GmBLK) - GmPF - GmTO), where Gm figures correspond to total Game (sum of both teams) figures.

Performance stats:

Positive:

1P: PIR points due to 1p shots made.

2P: PIR points due to 2p shots made.

3P: PIR points due to 3p shots made.

REB: PIR points due to rebounds grabbed.

DREB: PIR points due to defensive rebounds grabbed.

OREB: PIR points due to offensive rebounds grabbed.

AST: PIR points due to assists.

STL: PIR points due to steals.

BLCK: PIR points due to blocks made.

DRW: PIR points due to fouls drawn.

TOT+: Total positive PIR points.

Negative:

1P: Negative PIR points due to 1p shots missed.

2P: Negative PIR points due to 2p shots missed.

3P: Negative PIR points due to 3p shots missed.

TO: Negative PIR points due to turnovers.

REJ: Negative PIR points due to shots rejected.

FOUL: Negative PIR points due to fouls committed.

TOT-: Total negative PIR points.

Shooting stats:

PFG: Points per field goal tried.

2|3 EQ: Equilibrium at shooting. The more close to 0, the more balanced shooting between 2p and 3p shots. Positive (negative) value: they should try more 2p (3p) shots and less 3p (2p) shots.

Rebounding stats:

1P: Rebs from 1p shots grabbed.

1P%: Rebs from 1p shots grabbed over total rebounding options while on the floor.

2P: Rebs from 2p shots grabbed.

2P%: Rebs from 2p shots grabbed over total rebounding options while on the floor.

3P: Rebs from 3p shots grabbed.

3P%: Rebs from 3p shots grabbed over total rebounding options while on the floor.

TRR: True Rebounding Ratio (%). Rebounds grabbed while on the floor over rebounding options.

Refereeing stats:

FT|TT%: Free throws tried over total throws tried.

OF|TO%: Percentage of turnovers that are due to offensive fouls.

Advanced stats:

ORAT: Offensive rating. Points scored every 100 possessions spent.

DRAT: Defensive rating. Points scored every 100 possessions spent by the opponent while on the floor.

DIFF: ORAT-DRAT.

TO|POS: Percentage of possessions finished with a turnover.

ASS|TO: Ratio between assists and turnovers.

DEF: Defensive plays. Blocks + Offensive fouls drawn + Steals.

OPP3P: 3p% (made over tried) of opponents while on the floor.

OPP2P: 2p% (made over tried) of opponents while on the floor.

USG%: Usage percentage is the percentage of team plays used by a player while he was on the floor. This is NOT an estimation, it's the real thing.

ASS%: Assistance percentage is an estimation of the share of team mates points that are due to the assists granted by a given player.

G: Games played.

W: Number of games won.

L: Number of games lost.

%W: % of games won over total games played.

MIN: Minutes played.

POS: Possessions spent.

PTS: Points scored.

PIR: Performance index rate.

SCO +|- : Plus / Minus stat reflects the score while a player is on the floor.

TSR: True Shooting Ratio (%). Points scored over points tried.

TS%: True Shooting (%). Points scored over adjusted points tried. Formula is PTS / 2*(FGA+.44*FTA).

eFG%: Effective field goals (%). Formula is (FGM + .5*3PM) / FGA.

TRR: True Rebounding Ratio (%). Rebounds grabbed while on the floor over rebounding options.

AST: Assists.

ST|TO: Difference between number of steals and number of turnovers made.

BLCK: Difference between number of blocks and number of rejected shots.

FOUL: Difference between number of fouls committed and number of fouls drawn.

SHARES: In game boxscores, is the importance of a player on a game. Formula is (PTS + FGM + FTM - FGA - FTA + DREB + (.5 * OREB) + AST + STL + (.5 * BLK) - PF - TO) / (GmPTS + GmFGM + GmFTM - GmFGA - GmFTA + GmDREB + (.5 * GmOREB) + GmAST + GmSTL + (.5 * GmBLK) - GmPF - GmTO), where Gm figures correspond to total Game (sum of both teams) figures.

Performance stats:

Positive:

1P: PIR points due to 1p shots made.

2P: PIR points due to 2p shots made.

3P: PIR points due to 3p shots made.

REB: PIR points due to rebounds grabbed.

DREB: PIR points due to defensive rebounds grabbed.

OREB: PIR points due to offensive rebounds grabbed.

AST: PIR points due to assists.

STL: PIR points due to steals.

BLCK: PIR points due to blocks made.

DRW: PIR points due to fouls drawn.

TOT+: Total positive PIR points.

Negative:

1P: Negative PIR points due to 1p shots missed.

2P: Negative PIR points due to 2p shots missed.

3P: Negative PIR points due to 3p shots missed.

TO: Negative PIR points due to turnovers.

REJ: Negative PIR points due to shots rejected.

FOUL: Negative PIR points due to fouls committed.

TOT-: Total negative PIR points.

Shooting stats:

PFG: Points per field goal tried.

2|3 EQ: Equilibrium at shooting. The more close to 0, the more balanced shooting between 2p and 3p shots. Positive (negative) value: they should try more 2p (3p) shots and less 3p (2p) shots.

Rebounding stats:

1P: Rebs from 1p shots grabbed.

1P%: Rebs from 1p shots grabbed over total rebounding options while on the floor.

2P: Rebs from 2p shots grabbed.

2P%: Rebs from 2p shots grabbed over total rebounding options while on the floor.

3P: Rebs from 3p shots grabbed.

3P%: Rebs from 3p shots grabbed over total rebounding options while on the floor.

TRR: True Rebounding Ratio (%). Rebounds grabbed while on the floor over rebounding options.

Refereeing stats:

FT|TT%: Free throws tried over total throws tried.

OF|TO%: Percentage of turnovers that are due to offensive fouls.

Advanced stats:

ORAT: Offensive rating. Points scored every 100 possessions spent.

DRAT: Defensive rating. Points scored every 100 possessions spent by the opponent while on the floor.

DIFF: ORAT-DRAT.

TO|POS: Percentage of possessions finished with a turnover.

ASS|TO: Ratio between assists and turnovers.

DEF: Defensive plays. Blocks + Offensive fouls drawn + Steals.

OPP3P: 3p% (made over tried) of opponents while on the floor.

OPP2P: 2p% (made over tried) of opponents while on the floor.

USG%: Usage percentage is the percentage of team plays used by a player while he was on the floor. This is NOT an estimation, it's the real thing.

ASS%: Assistance percentage is an estimation of the share of team mates points that are due to the assists granted by a given player.